About game
The last game about the Formula 1 came in 2006 on the PlayStation 3 and it reproduced the 2006 season. But the license to produce games for F1 has finished at Sony and it was bought by Codemasters. Later, it was announced that the studio Sumo Digital (responsible for the Wii-version of DiRT 2) develops a game Formula 1 for the 2009 season, exclusively for the Wii and PlayStation Portable. The release was appointed in November 2009 (in two weeks after the end of the F1 championship on the track Yas Marina). So F1 2009 came out. What can it offer us?

Graphics and Design
Before the game release, there were many questions about the quality of graphics (and not without reason – in the screenshots, particularly in the very first, it looked very scary), but in fact everything is good at F1 2009: bright colours, authentic car models of the 2009 season (but, they will not change during the tournament), even an animated team of mechanics at the pit-stops! And of course, very good tracks! The atmosphere of the holiday passed greatly, nothing to say … But this game is not without disadvantages: for example, wheels are not so good (they are not hexagonal, but still look ugly), and the texture of machines could be better … in whole, the picture is not so bad.

Sound and Music
This game sounds good: there is the roar of the engine, and roar from the crowd, but the sound of the collision annoy me (one sound for all occasions), and the menu has the same music that oh bored back in the game trailers. Perhaps the sound is the weakest part of the game.

Control
In short, everything is conveniently and logically. Wiimote is kept horizontal, for turning rotate it in the right direction, the gas at the “2″ brake on “1″ or “B” (useful when you need simultaneously to press and brake and gas), the system “KEPCO” at “A”. Game always reacts to the turning. There is also an interesting feature: with empty tanks, your car will be much more energetically respond to your movements; with full tank, on the contrary, will have to rotate wiimote more active ? and, of course, this is a compliment for the game.

Gameplay
Game is simple enough (even at the Hard level with due skill it is not too difficult to win the race). Complexity can be configured flexibly; everyone should be satisfied: there is length of distance, and various assistants, and intelligence of bots, and the weather … The game provides us with several game modes: career that consists of three seasons with a reputation of racer and with professional growth; the championship (with no comment); challenge, where the player will have to finish some mission, etc.. You can also run a separate race weekend. The F1 in 2009 did not find a place for multiplayer via Wi-Fi.

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